![]() Through the lens of these games, we can examine simplified and exaggerated dynamics and entertain the possibility that we are all players located at the liminal margins between the people we believe ourselves to be and the personas we perform in situated social encounters. Boundaries erupt and role-players prove unable to compartmentalize themselves so discretely. It was a quite big repository of D&D, Warhammer and similar RPG books. ![]() It also illustrates how these distinctions fail. This study, based on approximately ninety hours of participant observation and forty interviews with thirty role-players, explores how role-players actively negotiate these symbolic boundaries: how role-players carve out distinct spheres of meaning between themselves, their fantasy personas, and status as players of these games. Consequently, role-playing games obligate participants to occupy a liminal role located in the boundaries of persona, player, and person. ![]() In fantasy role-playing games, participants collectively create and play fantasy personas in an imaginary universe by using a vast system of rules that function as guidelines for make-believe action and interaction.
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